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Until the release of Liberty City Stories, RenderWare had been the game engine behind every 3D game in the Grand Theft Auto III era. Liberty City Stories used Image Metrics for the game's facial animation. In April 2013, the game was released on PlayStation 3 via the PlayStation Network using the PlayStation 2 backward compatibility. [25]
Various games in the Grand Theft Auto series set in Liberty City, a New York City look-alike. Grand Theft Auto (PC, PS, GBC) Grand Theft Auto III (Windows, PS2, Xbox) Grand Theft Auto Advance ; Grand Theft Auto: San Andreas (Windows, PlayStation 2, Xbox), featured one mission in Liberty City; Grand Theft Auto: Liberty City Stories (PlayStation ...
Grand Theft Auto: Liberty City Stories (2005) takes place three years before the events of Grand Theft Auto III in the same rendition of Liberty City. [145] A completely redesigned version of the city was later used in Grand Theft Auto IV (2008), [146] The Lost and Damned (2009), [147] The Ballad of Gay Tony (2009), [148] and Chinatown Wars ...
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Gameplay image, showing the top-down view in Liberty City. Grand Theft Auto is made up of six levels split between three main cities; each locale is based on a real-life city in the United States, with an alternative name: Liberty City (New York City), San Andreas (San Francisco), and Vice City . The progression is linear, as each level ...
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