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  2. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    An entry in the Pet Simulator series, Pet Simulator X sparked controversy among the Roblox community when the developers, BIG Games, integrated non-fungible tokens into the game, the first ever instance of such on the platform. [‡ 8] [69] The game has been played over 5 billion times as of January 2023. [70]

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox began to grow rapidly in the second half of the 2010s, and this growth was accelerated by the COVID-19 pandemic. [11] [12] Roblox is free to play, with in-game purchases available through a virtual currency called Robux. As of August 2020, Roblox had over 164 million monthly active users, including more than half of all American children ...

  4. List of multimedia franchises originating in games, toys, and ...

    en.wikipedia.org/wiki/List_of_multimedia...

    Crash Bandicoot – Titan Idol Crash Bandicoot – Have Another (2007) web short series. no Crash Bandicoot (1996) several other sequels and spin-offs. Action figures, toys, collectibles and various other merchandise Dante's Inferno (Visceral Games, Electronic Arts) no yes Dante's Inferno: An Animated Epic (2010) no no no Dante's Inferno (2010 ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Adopt Me! - Wikipedia

    en.wikipedia.org/wiki/Adopt_Me!

    Around a third of Roblox players on the Xbox One play Adopt Me!. [23] Due to the presence of microtransactions in the game and the target demographic being young children, there have been instances of children spending large amounts of money on Adopt Me! , including one particular incident where a child from Australia spent $8,000 AUD (US$6,348 ...

  7. Toys-to-life - Wikipedia

    en.wikipedia.org/wiki/Toys-to-life

    Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]