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  2. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  3. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control (previously known as Plastic SCM) [1] is a cross-platform commercial distributed version control tool developed by Códice Software for Microsoft Windows, Mac OS X, Linux, and other operating systems. It includes a command-line tool, native GUIs, diff and merge tool and integration with a number of IDEs.

  4. Single compilation unit - Wikipedia

    en.wikipedia.org/wiki/Single_Compilation_Unit

    Single compilation unit (SCU) is a computer programming technique for the C and C++ languages, which reduces compilation time for programs spanning multiple files. . Specifically, it allows the compiler to keep data from shared header files, definitions and templates, so that it need not recreate them f

  5. List of software package management systems - Wikipedia

    en.wikipedia.org/wiki/List_of_software_package...

    While source code distribution and customization is the preferred methodology, some larger packages that would take many hours to compile on a typical desktop computer are also offered as pre-compiled binaries in order to ease installation; Upkg: Package management and build system based on Mono and XML specifications.

  6. Wii U - Wikipedia

    en.wikipedia.org/wiki/Wii_U

    It was designed to make web-based games easier to port to the system than it would to code specifically for the Wii U. [156] Nintendo also released a custom Unity package to allow game developers to quickly make games on Unity for the Wii U. [157] These tools are no longer available on the Nintendo Developer Portal, however users who have these ...

  7. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Developed in BASIC for the Apple II the source code was available with the release. Source code is hosted on GitHub. [63] Thirty Flights of Loving: 2012 Adventure game: GPLv2+ Proprietary: Blendo Games: Game source released in August 2012 as it is based on the KMQuake II source port. [64] Vulture for Nethack: 1987 rogue-like: NetHack General ...

  8. UNITY (programming language) - Wikipedia

    en.wikipedia.org/wiki/UNITY_(programming_language)

    UNITY is a programming language constructed by K. Mani Chandy and Jayadev Misra for their book Parallel Program Design: A Foundation. It is a theoretical language which focuses on what , instead of where , when or how .

  9. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code release includes the entire script of the game for context, but the script remains proprietary. [245] Arx Fatalis (now Arx Libertatis) 2002 2011 RPG: GPL-3.0-or-later: Arkane Studios: The design of Arx Fatalis was heavily influenced by Ultima Underworld. Game source released by Arkane Studios on January 14, 2011. [246]