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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
In the Zelda randomizer, the mod moved the location of the dungeons, the layout of these dungeons, and the location of enemies in a random but procedurally generated manner (similar to roguelikes) based on a numerical seed, so that speedrunners would have to overcome these new changes. [57]
Randonautica (a portmanteau of "random" + "nautica") is an app launched on February 22, 2020 founded by Auburn Salcedo and Joshua Lengfelder.It randomly generates coordinates that enable the user to explore their local area and report on their findings.
Wallen loved to visit faraway locations on Google Street View, and initially designed a program to generate a random location in Street View before deciding to add a competitive element. [23] The game's development took approximately two weeks' work, [2] and uses the Backbone.js JavaScript library and the Google Maps API for games using Google ...
Seed is an upcoming massively multiplayer sandbox simulation video game in development by Klang Games, which began initial production in October 2016. [1] According to Klang Games, the game is not connected to, or a remake of, Seed , developed by Runestone Game Development, which closed in 2006.
Viewfinder started off as an experiment by indie game developer Matt Stark around November 2019. Stark posted a video to social media showing the ability to dynamically take a photograph in a game world and then place that photo to overwrite the world with the contents of the photo.
A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator.. A pseudorandom number generator's number sequence is completely determined by the seed: thus, if a pseudorandom number generator is later reinitialized with the same seed, it will produce the same sequence of numbers.
Some of the types of information that cannot be obtained except from bedrock outcrops or by precise drilling and coring operations, are structural geology features orientations (e.g. bedding planes, fold axes, foliation), depositional features orientations (e.g. paleo-current directions, grading, facies changes), paleomagnetic orientations.