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  2. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  3. Natural selection - Wikipedia

    en.wikipedia.org/wiki/Natural_selection

    Natural selection is the differential survival and reproduction of individuals due to differences in phenotype. It is a key mechanism of evolution, ...

  4. Selection (evolutionary algorithm) - Wikipedia

    en.wikipedia.org/wiki/Selection_(evolutionary...

    Selection has a dual purpose: on the one hand, it can choose individual genomes from a population for subsequent breeding (e.g., using the crossover operator). In addition, selection mechanisms are also used to choose candidate solutions (individuals) for the next generation. The biological model is natural selection.

  5. Coloration evidence for natural selection - Wikipedia

    en.wikipedia.org/wiki/Coloration_evidence_for...

    Natural selection has driven the ptarmigan to change from snow camouflage in winter to disruptive coloration suiting moorland in summer. Selective breeding transformed teosinte's small spikes (left) into modern maize (right). Darwin argued that evolution worked in a similar way.

  6. Phet - Wikipedia

    en.wikipedia.org/wiki/Phet

    PhET Interactive Simulations, interactive science and math simulations This page was last edited on 29 December 2019, at 18:29 (UTC). Text is available under the ...

  7. Evolutionary computation - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_computation

    The earliest computational simulations of evolution using evolutionary algorithms and artificial life techniques were performed by Nils Aall Barricelli in 1953, with first results published in 1954. [6] Another pioneer in the 1950s was Alex Fraser, who published a series of papers on simulation of artificial selection. [7]

  8. Tierra (computer simulation) - Wikipedia

    en.wikipedia.org/wiki/Tierra_(computer_simulation)

    Tierra is a computer simulation developed by ecologist Thomas S. Ray in the early 1990s in which computer programs compete for time (central processing unit time) and space (access to main memory). In this context, the computer programs in Tierra are considered to be evolvable and can mutate , self-replicate and recombine .

  9. Experimental evolution - Wikipedia

    en.wikipedia.org/wiki/Experimental_evolution

    Other evolutionary forces outside of mutation and natural selection can also play a role or be incorporated into experimental evolution studies, such as genetic drift and gene flow. [3] The organism used is decided by the experimenter, based on the hypothesis to be tested.