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[[Category:Game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
A full list of supported platforms is as follows. Platforms are mostly limited to those having categories of their own somewhere beneath the Category:Video games by platform super-category. If a game was released on too many platforms to list, use Various in place of a code.
Download QR code; Print/export ... Help. This category lists video games developed by Cauldron, also known as Cauldron HQ. ... Battle Isle: The Andosia War ...
The two templates must be used together to properly generate the table. The main template does not have any special parameters other than accepting instances of {{Video game titles/item}}. The item sub-template has multiple parameters to display the video game title's information as well as alter the format of the table rows.
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The Amiga and Atari versions (released in 1989) [2] feature Slap 'n' Tickle, Quazar, and an "army man" game, Blood 'N' Bullets, which features a sound effect of "Okay, suckers" sampled from the Red Dwarf episode "Queeg". At the height of the software's popularity game companies and magazines received many games created with the Kit. [3]
Described as role-playing-meets-simulation, [2] the game focuses much more heavily on world building and character interactions rather than battling. [3]The battle system is made of a basic turn-based combat featuring front-and-back positions that not only affect offense and defense, but change a character's special ability - usually from offensive to supportive, respectively.
Atelier Shallie: Alchemists of the Dusk Sea; Atelier Sophie: The Alchemist of the Mysterious Book; Atelier Ryza 3: Alchemist of the End & the Secret Key; Atelier Sophie 2: The Alchemist of the Mysterious Dream