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  2. Heroes of Might and Magic III: Armageddon's Blade - Wikipedia

    en.wikipedia.org/wiki/Heroes_of_Might_and_Magic...

    Only one of the six new campaigns available in Armageddon's Blade directly concerns the main storyline. The events of Armageddon's Blade follow on from the events of Might and Magic VII: For Blood and Honor, in which the player party frees Roland Ironfist from the Kreegan stronghold Colony Zod, defeating the Kreegans' king, Xenofex, in the process. [3]

  3. Heroes of Might and Magic III - Wikipedia

    en.wikipedia.org/wiki/Heroes_of_Might_and_Magic_III

    Heroes of Might and Magic III: The Restoration of Erathia (commonly referred to as Heroes of Might & Magic 3, or Heroes 3, or abbreviated HoMM 3) is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999.

  4. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Utilizing this license, Keith Baker has published multiple non-official Eberron themed adventures and supplements for the 5th Edition on the Dungeon Masters Guild: Curtain Call: A Sharn Adventure (August 2018, PDF) [20] Trust No One (October 2018, PDF) [21] Morgrave Miscellany (March 2019, PDF) [22] [23]

  5. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [42] The Starter Set was released on July 15, featuring a set of pre-generated characters, a set of instructions for basic play, and the adventure module Lost Mine of ...

  6. Player's Option: Spells & Magic - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Spells_...

    Player's Option: Spells & Magic is a supplement which focuses in detail on magic. [1] Spells & Magic is 192 pages in length, which includes an introduction, followed by eight chapters and four appendices. The introduction gives advice on how to integrate the material from the book into an ongoing campaign, and addresses factors such as the ...

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spell levels 1-9 became the standard mechanic for each subsequent edition of Dungeons & Dragons. The 5th edition Player's Handbook (2014) states that "a spell's level is a general indicator of how powerful it is, with the lowly (but still impressive) magic missile at 1st level and the earth-shaking wish at 9th. [...] The higher a spell's level ...

  9. List of Dragonlance modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragonlance...

    In March 2022, Wizards released the PDF Heroes of Krynn which is part of the "Unearthed Arcana" public playtest series for the 5th Edition of Dungeons & Dragons. [13] Polygon commented that this "all but confirmed" the return of the Dragonlance setting. [ 14 ]