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Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.
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Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
Homes built with earth tend to be naturally cool in the summer heat and warm in cold weather. Clay holds heat or cold, releasing it over a period of time like stone. Earthen walls change temperature slowly, so artificially raising or lowering the temperature can use more resources than in say a wood built house, but the heat/coolness stays longer.
The game influenced Minecraft, which reviewers considered a more user-friendly version of Dwarf Fortress. [7] [41] [93] Adams says he is thankful for the Minecraft developers citing Dwarf Fortress because that drew more players to his game. [39] RimWorld developer Tynan Sylvester said Dwarf Fortress "amazed me because of the stories people ...