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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
SVG images are defined in a vector graphics format and stored in XML text files. SVG images can thus be scaled in size without loss of quality, and SVG files can be searched, indexed, scripted, and compressed. The XML text files can be created and edited with text editors or vector graphics editors, and are rendered by most web browsers. If ...
This image is a derivative work of the following images: File:Five_petal_flower_icon.svg licensed with PD-self 2010-12-11T22:39:58Z AnonMoos 618x600 (1470 Bytes) streamlining SVG code, more exact geometry ; 2010-11-14T15:30:22Z AnonMoos 618x600 (3198 Bytes) Simple five-petal flower icon, self-made based on abstract circle geometry.
[[File:Solid white.svg|border|96x176px]] Public domain Public domain false false This image of simple geometry is ineligible for copyright and therefore in the public domain , because it consists entirely of information that is common property and contains no original authorship.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
The silhouette of the horse and rider is still in use today on uniforms of the Wyoming National Guard soldiers. Clayton Danks , a Nebraska native who died in 1970 in Thermopolis, Wyoming , [ 4 ] is believed to be the cowboy on an earlier version of the Bucking Horse and Rider symbol.
Original file (SVG file, nominally 512 × 256 pixels, file size: 4 KB) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
In computer graphics, a silhouette edge on a 3D body projected onto a 2D plane (display plane) is the collection of points whose outwards surface normal is perpendicular to the view vector. Due to discontinuities in the surface normal, a silhouette edge is also an edge which separates a front facing face from a back facing face.