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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop also allows unlimited [30] one-click builds to be published on their own game hosting platform, gd.games, [31] even for free accounts. This gives game creators access to permanent URLs, creator profiles and more integrated analytics for their games. [24]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The costs of developing a video game varies widely depending on several factors including team size, game genre and scope, and other factors such as intellectual property licensing costs. Most video game consoles also require development licensing costs which include game development kits for building and testing software. Game budgets also ...

  5. Stonemaier Games and the Business of Fun - AOL

    www.aol.com/stonemaier-games-business-fun...

    In this Rule Breaker Investing episode, Motley Fool co-founder David Gardner welcomes back game designer and publisher Jamey Stegmaier for a lively conversation about scaling a creative venture ...

  6. List of video game websites - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_websites

    This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [1] but it now implies any type of ...

  7. Core (video game) - Wikipedia

    en.wikipedia.org/wiki/Core_(video_game)

    Core's system allows for the development of up to 32-player multiplayer games and single-player games. Core's game creation system supports modication and combination of built-in game assets, a method which often is referred to as kitbashing, and there are third party tools which makes importing game assets such as wavefront .obj files possible. [4]

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