When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Software. [2] It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced 2D effects to a frame buffer in the RAM sitting adjacent to it. Super Mario World 2: Yoshi's Island uses the Super FX 2 for sprite scaling, rotation, and ...

  3. Super FX - Wikipedia

    en.wikipedia.org/wiki/Super_FX

    Super FX 2 chip on Super Mario World 2: Yoshi's Island Super FX-rendered 3D polygon graphics in the SNES game Star Fox MARIO CHIP 1 (Super FX) chip on UK PAL Starwing cartridge The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges , primarily to ...

  4. Yoshi's Island - Wikipedia

    en.wikipedia.org/wiki/Yoshi's_Island

    Super Mario World 2: Yoshi's Island [a] is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. Yoshi runs and jumps to reach the end of the level while ...

  5. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The Japanese version of Tiny Toon Adventures 2 also uses the VRC7 but does not take advantage of the extended audio. [17] A disadvantage of the extended audio portion is that it produces some quantization noise, noticeable at lower notes. This was a carryover from the YM2413, of which the VRC7's FM chip is based off of.

  6. Super Nintendo Entertainment System Game Pak - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    The Super Nintendo Entertainment System Game Pak is the system's default ROM cartridge medium. It is called Game Pak in most Western regions, [1] and Cassette (カセット, Kasetto) in Japan and parts of Latin America. [2] While the Super NES can address 128 Megabits, [a] only 117.75 Megabits are

  7. List of Super Nintendo Entertainment System games - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    The best-selling game is Super Mario World, with over 20.6 million units sold. [2] [3] Despite the console's relatively late start, and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console, it was the best-selling console of its era. [4] Games were released in plastic-encased ROM cartridges. The ...

  8. Talk:List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/Talk:List_of_Super_NES...

    Super FX should remain separated, the chip is notable enough to stand on its own. None of other SNES chips had as much focus or promotion than the Super FX chip. However, the other chips should be merged into a single article. Misterkillboy 02:13, 8 March 2008 (UTC) Support, except for Super FX as per above.

  9. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    In Japan, only two games were initially available: Super Mario World and F-Zero. [40] Bombuzal was released during the launch week. [41] In North America, Super Mario World was launched as a bundle with the console; other launch games include F-Zero, Pilotwings (both of which demonstrate the console's Mode 7 pseudo-3D rendering), SimCity, and ...