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A screenshot of Forge of Empires gameplay, showing the city management menu. The main goal of the game is to expand and develop a city, evolving from the Stone Age to the future era of establishing a "Space Age Space Hub", presumably beyond the orbit of Titan. The city has houses that provide coins and population, production buildings that ...
Titan Forge Game Hi-Rez Studios: MOBA: Microsoft Windows March 25, 2014 March 25, 2014 Free to Play 83 Space Engine: Space Station 13: Spelunky: Spiral Knights: Starcraft: Blizzard Entertainment: Blizzard Entertainment Real-time strategy: Microsoft Windows March 31, 1998 April, 2017 Freeware: 88 Starmade: Star Trek Online: Street Fighter X Mega ...
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Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...
Age of Empires III: The WarChiefs [2] 2006-10-17: Ensemble Studios: Microsoft Game Studios: Company of Heroes [3] 2006-09-14: Relic Entertainment: THQ: Lego Star Wars II: The Original Trilogy [4] 2006-09-11: Traveller's Tales Ltd. LucasArts: Microsoft Flight Simulator X: Deluxe Edition [5] 2006-10-10: Aces Studio: Microsoft Game Studios
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Forgotten Empires is an American video game developer based in Cincinnati, Ohio. It was founded by Bert Beeckman and Ryan Shepherd in 2013.
Age of Empires is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios.