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  2. List of Nintendo Switch games (B) - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_Switch...

    List of Nintendo Switch games Title Developer(s) Publisher(s) Release date Ref. B.Ark: TicToc Games TicToc Games July 29, 2021 [1] [2] B-Project Ryūsei*Fantasia: Mages: Mages September 30, 2021 Baba Is You: Hempuli Hempuli March 13, 2019 Babol the Walking Box: Gamecom Team Gamecom Team TBA [3] Baby Puzzle: First Learning Shapes for Toddlers ...

  3. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  5. Buy Now: amazon.com #3 Unearth Ancient Secrets With The National Geographic Mega Fossil Dig Kit And Let Your Kids Become Junior Paleontologists. It's A Hands-On Adventure That Brings Prehistory To ...

  6. Dr Kawashima's Brain Training for Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Dr_Kawashima's_Brain...

    Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.

  7. Category:Educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Educational_video...

    Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.