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  2. Escape Velocity (video game) - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_(video_game)

    Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Macintosh. Two other similar games based on the original, EV Override and Escape Velocity Nova , followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows .

  3. Escape Velocity Nova - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_Nova

    A typical in-game screen of Escape Velocity Nova. The player's shuttle is in the center, while a Federation ship is in battle above and to the left. At the right is a player interface. In Escape Velocity Nova, the player is placed in command of a shuttlecraft in space. [1] The game is played from a top-down perspective in 2D.

  4. Escape Velocity (film) - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_(film)

    Escape Velocity (film) 3 languages. ... York Entertainment North American Releasing: Release date. 28 November 1999 () (U.S.) Running time. 100 minutes:

  5. Escape Velocity Override - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_Override

    Escape Velocity Override is a space trading simulator game written by Peter Cartwright, with the support of his school-friends, and developed by Ambrosia Software for the Apple Macintosh. It is the sequel to Escape Velocity with an extended version of the original game engine, but Override has an entirely new story line set in a different ...

  6. Endless Sky - Wikipedia

    en.wikipedia.org/wiki/Endless_Sky

    The gameplay is similar to that of Escape Velocity: Nova. [4] The game is played from a top-down perspective in 2D. The player starts the game as a captain of a spaceship. There are various ways to earn money in the game, some of which are: trading commodities, delivering cargo, transporting passengers and stealing from other ships.

  7. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    [1] [2] In 1994, Apogee decided to launch different brand names for each genre of games they published; it created 3D Realms for 3D games, publishing Terminal Velocity in 1995 and developing the 1996 Duke Nukem 3D under the name, with the other titles released in those years still under Apogee. [3]

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  9. List of HTC Vive games - Wikipedia

    en.wikipedia.org/wiki/List_of_HTC_Vive_games

    Title Developer Publisher ... Jul 4, 2016 Andromedum: Imbanova Entertainment Inc. ... Escape Velocity Limited Sep 5, 2016 Stars: MatrixStudio