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  2. Victoria (3D figure) - Wikipedia

    en.wikipedia.org/wiki/Victoria_(3D_figure)

    Victoria is an articulated 3D female figure developed and sold by Daz 3D.There have been several "generations" of the figure, all bearing the same name. The figure was originally created as one of two standard characters which also included the male character "Michael" ("Stephanie" being a full body female morph of Michael).

  3. Mannequin - Wikipedia

    en.wikipedia.org/wiki/Mannequin

    Mannequins in a clothing shop in Canada A mannequin in North India. A mannequin (sometimes spelled as manikin and also called a dummy, lay figure, or dress form) is a doll, often articulated, used by artists, tailors, dressmakers, window dressers and others, especially to display or fit clothing and show off different fabrics and textiles.

  4. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    Poser was created by artist and programmer Larry Weinberg as a digital replacement for artist's mannequins. Versions 1.0 and 2.0 were published by Fractal Design. In 1997, Fractal Design was acquired by MetaCreations, and Poser's interface was redesigned by MetaCreations' Phil Clevenger for release as Poser 3 in 1998.

  5. Action figure - Wikipedia

    en.wikipedia.org/wiki/Action_figure

    An action figure is a poseable character model figure made most commonly of plastic, and often based upon characters from a film, comic book, military, video game or television program; fictional or historical. These figures are usually marketed toward boys and adult collectors.

  6. Ball-jointed doll - Wikipedia

    en.wikipedia.org/wiki/Ball-jointed_doll

    The more costly BJDs have body elements which are cast in polyurethane resin and held together by thick elastic cords, making them fully articulated and highly poseable. BJDs tend to follow a distinctly Asian view in their aesthetics, but the designs are diverse and range from highly anime-inspired to hyper-realistic.

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    These simulations combine tactile sense with visual information and provide realistic training scenarios to gain, improve, and assess resident and expert surgeons' skills and knowledge. Full-body 3D virtual reconstructions have been performed using MakeHuman, [ 22 ] and 3D analysis of early Christian burials (archaeothanatology).