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Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later). [1]
Pivot Animator: January 25, 2024: Peter Bone Freeware: Windows: Moho (Anime Studio) September 12, 2023 Lost Marble LLC Commercial Proprietary software Trialware ...
Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework.
FlipaClip is a 2D animation software application. FlipaClip was mainly developed by the three Meson brothers of Miami-based company Visual Blasters.It was initially made available for Android in 2012 before being released for iOS, Windows, macOS and ChromeOS.
DigiCel FlipBook is 2D animation software that runs on Microsoft Windows or Mac OS X. (runs on MacOS Mojave or earlier, but not on recent MacOS Catalina, Big Sur, Monterey [2]).
Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time. As of January 2016, the CrazyTalk software is in version 8. CrazyTalk 8 does not have further updates or releases as it is a legacy product.
The software is capable of simulating soft-shading using curved gradients within an area so that the animator doesn't have to draw shading into every single frame. There is also a wide variety of other real-time effects that can be applied to layers or groups of layers like radial blurs, color tweaks that all are resolution-independent .
In 2001 Seamless3d was made freely available online as a C++ library. [10] The library centered on the creation of animated single mesh avatars for the Blaxxun 3d multi-user platform. It allowed the user to create smooth shaped triangle meshes and join different meshes together with tangent matching surfaces at the joining edges using a C++ ...