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[5] [6] Three factions are set up in Ank'Harel – the Allegiance of Allsight, the Consortium of the Vermilion Dream, [7] and the Library of the Cobalt Soul [8] – and the party's faction alignment will impact the track of their mission [9] as they are drawn to an underwater region called the Netherdeep. Each location has a dungeon for players ...
Provides rules for adventuring on ships or in underwater environments. 224: 0-7869-3689-4: Cityscape: Ari Marmell, C.A. Suleiman: November 7, 2006: Provides advice for DMs to run campaigns centred around cities and includes new optional abilities for player characters. 160: 0-7869-3939-7: Dungeonscape: Jason Bulmahn, Rich Burlew: February 13, 2007
Beyond the Crystal Cave, is in adventure in which the player characters are hired to save a recently eloped couple from the Cave of Echoes after they fled there. [1] The heroes must resolve the secret of the Crystal Cave to enter Porpherio's Garden, a magical place located on the island of Sybarate, where it is summer all year long.
An underwater firearm is a firearm designed for use underwater. Underwater firearms or needleguns usually fire flechettes or spear-like bolts instead of standard bullets. These may be fired by pressurised gas.
The Final Enemy is an underwater adventure in which the player characters attack the lair of a species of fish-like monstrous humanoids called sahuagin. [2] After identifying the evil creatures, which have massed in force and organized as a threat to the village of Saltmarsh, the player characters have the opportunity to thwart the creatures' plans and ensure the safety of the little town.
DieHard GameFan said that "more than the previous 5e campaigns, Out of the Abyss' success really depends on the organization, storytelling and improvisational skills of the DM. This is a fantastic piece and one of the best campaigns D&D has had in at least ten (possibly twenty) years.
Underwater warfare includes: Actions by submarines actions, and anti-submarine warfare, i.e. warfare between submarines, other submarines and surface ships; combat airplanes and helicopters may also be engaged when launching special dive-bombs and torpedo-missiles against submarines; Underwater special operations, considering:
Blackmoor, the second supplement to the original Dungeons & Dragons rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassin character classes. [1] [2] Dave Arneson named the booklet after his original role-playing campaign world, Blackmoor. [3]