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The taxonomy divides learning objectives into three broad domains: cognitive (knowledge-based), affective (emotion-based), and psychomotor (action-based), each with a hierarchy of skills and abilities. These domains are used by educators to structure curricula, assessments, and teaching methods to foster different types of learning.
Sharable Content Object Reference Model (SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning). It defines communications between client side content and a host system (called "the run-time environment"), which is commonly supported by a learning management system .
Learning standards can also take the form of learning objectives and content-specific standards and controlled vocabulary, [4] as well as metadata about content. [5] There are technical standards for encoding these standards that deal with K-12 learning environments, [6] which are separate from those in higher education [7] and private business ...
Identify subject content, and analyze task components related to stated goals and purposes; State instructional objectives for the learner; Sequence content within each instructional unit for logical learning; Design instructional strategies so that each learner can master the objectives; Plan the instructional message and delivery
A curriculum framework is an organized plan or set of standards or learning outcomes that defines the content to be learned in terms of clear, definable standards of what the student should know and be able to do. [1] A curriculum framework is part of an outcome-based education or standards based education reform design. The framework is the ...
Crucial to the curriculum is the definition of the course objectives that usually are expressed as learning outcomes and normally include the program's assessment strategy. These outcomes and assessments are grouped as units (or modules), and, therefore, the curriculum comprises a collection of such units, each, in turn, comprising a ...
A learning object is "a collection of content items, practice items, and assessment items that are combined based on a single learning objective". [1] The term is credited to Wayne Hodgins, and dates from a working group in 1994 bearing the name. [ 2 ]
Courses were stripped down to the Learning Outcomes and rebuilt using openly licensed content, reviewed and selected by the faculty developer based on its ability to facilitate student achievement of the objectives. The 21 z-courses that make up an associate of science degree in business administration were launched simultaneously across four ...