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  2. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    If it is marked "0" those squares are all blank. Maze-a-Pix uses a maze in a standard grid. When the single correct route from beginning to end is located, each 'square' of the solution is filled in (alternatively, all non-solution squares are filled in) to create the picture. Tile Paint is another type of picture logic puzzle by Nikoli.

  3. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    A proper vertex coloring of the Petersen graph with 3 colors, the minimum number possible. In graph theory, graph coloring is a methodic assignment of labels traditionally called "colors" to elements of a graph. The assignment is subject to certain constraints, such as that no two adjacent elements have the same color.

  4. Mutilated chessboard problem - Wikipedia

    en.wikipedia.org/wiki/Mutilated_chessboard_problem

    A domino placed on the chessboard will always cover one white square and one black square. Therefore, any collection of dominoes placed on the board will cover equal numbers of squares of each color. But any two opposite squares have the same color: both black or both white. If they are removed, there will be fewer squares of that color and ...

  5. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The original (3×3×3) Rubik's Cube has eight corners and twelve edges. There are 8! (40,320) ways to arrange the corner cubes. Each corner has three possible orientations, although only seven (of eight) can be oriented independently; the orientation of the eighth (final) corner depends on the preceding seven, giving 3 7 (2,187) possibilities.

  6. Mathematical chess problem - Wikipedia

    en.wikipedia.org/wiki/Mathematical_chess_problem

    A mathematical chess problem is a mathematical problem which is formulated using a chessboard and chess pieces. These problems belong to recreational mathematics.The most well-known problems of this kind are the eight queens puzzle and the knight's tour problem, which have connection to graph theory and combinatorics.

  7. Wheat and chessboard problem - Wikipedia

    en.wikipedia.org/wiki/Wheat_and_chessboard_problem

    When expressed as exponents, the geometric series is: 2 0 + 2 1 + 2 2 + 2 3 + ... and so forth, up to 2 63. The base of each exponentiation, "2", expresses the doubling at each square, while the exponents represent the position of each square (0 for the first square, 1 for the second, and so on.). The number of grains is the 64th Mersenne number.

  8. Pandiagonal magic square - Wikipedia

    en.wikipedia.org/wiki/Pandiagonal_magic_square

    All 4 × 4 pandiagonal magic squares using numbers 1-16 without duplicates are obtained by letting a equal 1; letting b, c, d, and e equal 1, 2, 4, and 8 in some order; and applying some translation. For example, with b = 1 , c = 2 , d = 4 , and e = 8 , we have the magic square

  9. Square pyramidal number - Wikipedia

    en.wikipedia.org/wiki/Square_pyramidal_number

    All 14 squares in a 3×3-square (4×4-vertex) grid. As well as counting spheres in a pyramid, these numbers can be used to solve several other counting problems. For example, a common mathematical puzzle involves counting the squares in a large n by n square grid. [11] This count can be derived as follows: The number of 1 × 1 squares in the ...