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In the diagnostics menu of the 1992 original Mortal Kombat game, an audits screen [note 1] displayed a macro created by Mortal Kombat co-creator and programmer Ed Boon in order to log coding errors. [11] This practice was employed by series developer Midway Games since their 1990 arcade release Smash TV. [12]
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
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"Camping" (remaining in place to obtain advantages over players who can't reach or aren't aware of the camper) in games such as first-person shooters is a strategy that some find bad manners, and others find part of the game. In games with split screen (played on the same screen) it is considered unsporting to look at an opponent's actions by ...
The most active Gamergate supporters or "Gamergaters" [21] [158] said that Gamergate was a movement for ethics in games journalism, for protecting the "gamer" identity, and for opposing "political correctness" in video games and that any harassment of women was done by others not affiliated with Gamergate.
For #include guards to work properly, each guard must test and conditionally set a different preprocessor macro. Therefore, a project using #include guards must work out a coherent naming scheme for its include guards, and make sure its scheme doesn't conflict with that of any third-party headers it uses, or with the names of any globally visible macros.
A Nintendo Life review for Castlevania II: Simon's Quest noted that the game had a script similar to that of "I am Error", likening the game's garbled translation to the phrase. [ 15 ] From approximately 2012 to 2015, the 404 page of nintendo.co.uk stated "I am Error", along with a picture of the character. [ 16 ]