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  2. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.

  3. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    A good example that highlights the pros and cons of using dynamic arrays vs. linked lists is by implementing a program that resolves the Josephus problem. The Josephus problem is an election method that works by having a group of people stand in a circle. Starting at a predetermined person, one may count around the circle n times.

  4. Fibonacci heap - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_heap

    In computer science, a Fibonacci heap is a data structure for priority queue operations, consisting of a collection of heap-ordered trees.It has a better amortized running time than many other priority queue data structures including the binary heap and binomial heap.

  5. Talk:Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Talk:Josephus_problem

    This article says, “Josephus had an accomplice; the problem was then to find the places of the two last remaining survivors (whose conspiracy would ensure their survival). It is alleged that he placed himself and the other man in the 31st and 16th place respectively (for k = 3 below).”

  6. File:Josephus problem table.svg - Wikipedia

    en.wikipedia.org/wiki/File:Josephus_problem...

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  7. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    Series of Books in the Mathematical Sciences (1st ed.). New York: W. H. Freeman and Company. ISBN 9780716710455. MR 0519066. OCLC 247570676.. This book is a classic, developing the theory, then cataloguing many NP-Complete problems. Cook, S.A. (1971). "The complexity of theorem proving procedures".

  8. File:Josephus problem 41 3.svg - Wikipedia

    en.wikipedia.org/wiki/File:Josephus_problem_41_3.svg

    Josephus problem table: Image title: Claude Gaspar Bachet de Méziriac's interpretation of the Josephus problem with 41 soldiers and a step size of 3, visualised by CMG Lee. Time progresses inwards along the spiral, green dots denoting live soldiers, grey dead soldiers, and crosses killings.

  9. Best-first search - Wikipedia

    en.wikipedia.org/wiki/Best-first_search

    Best-first search is a class of search algorithms which explores a graph by expanding the most promising node chosen according to a specified rule.. Judea Pearl described best-first search as estimating the promise of node n by a "heuristic evaluation function () which, in general, may depend on the description of n, the description of the goal, the information gathered by the search up to ...