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In Java [5]: 84 these are StringBuffer and StringBuilder (mutable versions of Java String) and in .NET this is StringBuilder (mutable version of .Net String). Python 3 has a mutable string (bytes) variant, named bytearray. [6] Additionally, all of the primitive wrapper classes in Java are immutable.
In object-oriented programming, "immutable interface" is a pattern for designing an immutable object. [1] The immutable interface pattern involves defining a type which does not provide any methods which mutate state. Objects which are referenced by that type are not seen to have any mutable state, and appear immutable.
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
java.lang.String is Java's basic string type. Immutable. ... Primitive types in Java include integer types, ... Java SE 8 introduced default methods to interfaces ...
Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.
Final variables can be used to construct trees of immutable objects. Once constructed, these objects are guaranteed not to change anymore. To achieve this, an immutable class must only have final fields, and these final fields may only have immutable types themselves. Java's primitive types are immutable, as are strings and several other classes.
In computer science, string interning is a method of storing only one copy of each distinct string value, which must be immutable. [1] Interning strings makes some string processing tasks more time-efficient or space-efficient at the cost of requiring more time when the string is created or interned.
This approach is characteristic of functional programming and is also used by the string implementations in Java, C#, and Python. (See Immutable object .) The second class of approaches are synchronization-related, and are used in situations where shared state cannot be avoided: