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  2. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    Given a raster of square pixels, this leads to every square containing a part of the line being colored. A generalization of 4-connected line drawing methods to three dimensions is used when dealing with voxel grids, for example in optimized ray tracing, where it can determine the voxels that a given ray crosses.

  3. Digital differential analyzer (graphics algorithm) - Wikipedia

    en.wikipedia.org/wiki/Digital_differential...

    A line is then sampled at unit intervals in one coordinate and corresponding integer values nearest the line path are determined for the other coordinate. Considering a line with positive slope, if the slope is less than or equal to 1, we sample at unit x intervals (dx=1) and compute successive y values as + = +

  4. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Plotting the line from (0,1) to (6,4) showing a plot of grid lines and pixels. All of the derivation for the algorithm is done. One performance issue is the 1/2 factor in the initial value of D. Since all of this is about the sign of the accumulated difference, then everything can be multiplied by 2 with no consequence.

  5. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    The initialization in the first line (shifting by 4 bits to the right) is only due to beauty and not really necessary. So we get countable operations within main-loop: The comparison x >= y (is counted as a subtraction: x - y >= 0) y=y+1 [y++] t1 + y; t1 - x The comparison t2 >= 0 is not counted as no real arithmetic takes place.

  6. Raster scan - Wikipedia

    en.wikipedia.org/wiki/Raster_scan

    In a raster scan, an image is subdivided into a sequence of (usually horizontal) strips known as "scan lines".Each scan line can be transmitted in the form of an analog signal as it is read from the video source, as in television systems, or can be further divided into discrete pixels for processing in a computer system.

  7. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    for (x = 0; x < width; x++) do for (y = 0; y < height; y++) do i:= IterationCounts[x][y] NumIterationsPerPixel[i]++ The third pass iterates through the NumIterationsPerPixel array and adds up all the stored values, saving them in total. The array index represents the number of pixels that reached that iteration count before bailout.

  8. Temporal raster plot - Wikipedia

    en.wikipedia.org/wiki/Temporal_Raster_Plot

    A temporal raster plot is a graphic representation of occurrences in a certain temporal relation. Temporal raster plots are also sometimes referred to as carpet plots . Each occurrence is registered in a Cartesian coordinate system, in which both axes show time but have different time resolutions: one axis shows slices of data, the other some ...

  9. World file - Wikipedia

    en.wikipedia.org/wiki/World_file

    For example, a raster named mymap.jpg should have a world file named mymap.jpgw. An alternative file naming convention that uses a three-character extension to conform to the 8.3 file naming convention uses the first and last character of the raster file's extension, followed by "w" at the end.