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Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
The term "lag switch" encompasses many methods of disrupting the network communication between a client and its server. One method is by attaching a physical device, called a hardware lag switch, to a standard Ethernet cable. By flipping the switch on and off, the physical connection between the client and the server is disrupted.
Lag due to an insufficient update rate between client and server can cause some problems, but these are generally limited to the client itself. Other players may notice jerky movement and similar problems with the player associated with the affected client, but the real problem lies with the client itself.
Here are our picks for the best PC controllers, PC joysticks, and Nintendo Switch controllers ... triggers for sensitivity and less input lag. Rear paddles also offer more functionality, offering ...
Many switches are PHY independent, meaning that a switch could have a mixture of copper, SX, LX, LX10 or other GBIC/SFP modular transceivers. While maintaining the same PHY is the usual approach, it is possible to aggregate a 1000BASE-SX fiber for one link and a 1000BASE-LX (longer, diverse path) for the second link.
This morning, Nintendo just outright announced the Switch 2 in a video on its YouTube channel. That's right. That's right. The successor to one of the bestselling consoles of all time is called ...
Minimizing response lag is especially important for AI-driven software and systems. Additionally, Broadcom CEO Hock Tan believes custom AI chips could power a new channel of growth for his company.
A LAG is a method of inverse multiplexing over multiple Ethernet links, thereby increasing bandwidth and providing redundancy. It is defined by the IEEE 802.1AX-2008 standard, which states, "Link Aggregation allows one or more links to be aggregated together to form a Link Aggregation Group, such that a MAC client can treat the Link Aggregation Group as if it were a single link."