When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Part of a series on: Role-playing games; Types; Tabletop; Live action; Video game; Actual play; Text-based; Movements & Traditions; History; Indie Tabletop; Video game

  3. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.

  4. Exponential decay - Wikipedia

    en.wikipedia.org/wiki/Exponential_decay

    Any one of decay constant, mean lifetime, or half-life is sufficient to characterise the decay. The notation λ for the decay constant is a remnant of the usual notation for an eigenvalue . In this case, λ is the eigenvalue of the negative of the differential operator with N ( t ) as the corresponding eigenfunction .

  5. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    The 'Great Wheel' model of the planes, as described in the 5th edition Player's Handbook. The cosmology outlined in the Great Wheel model contains sixteen Outer Planes which are arranged in a ring of sixteen planes with the Good-aligned planes (or Upper Planes) at the top, and the Evil-aligned planes (or Lower Planes) at the bottom.

  8. Tharizdun - Wikipedia

    en.wikipedia.org/wiki/Tharizdun

    Gary Gygax described Tharizdun as a "primordial deity, that of matter at rest and decay of energy, viz. entropy." [27] Tharizdun has been depicted on the cover of Gygax's Gord the Rogue novel Come Endless Darkness as a huge, bald, humanoid man, with claws, greenish-black skin, and pointed ears. Gygax said that in the Gord novels, "the worst and ...

  9. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.