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Duolingo, Inc. [b] is an American educational technology company that produces learning apps and provides language certification.Duolingo offers courses on 43 languages, [5] ranging from English, French, and Spanish to less commonly studied languages such as Welsh, Irish, and Navajo, and even constructed languages such as Klingon. [6]
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With effort, learners can study any language by comparing their recordings to the same story in a language they know. [7] The list of self-study programs, below, shows the number of languages taught by each program, the name of the program, and the number of different languages used for instruction.
Mango Languages employs organic language acquisition and emphasizes learning grammatical principles through realistic conversations; features include interactive lessons, spaced repetition, reinforcement exercises, color-coded translations, video content, and Google Translate integration. [10]
Babbel GmbH, operating as Babbel, [4] is a German company operating a subscription-based language learning software and e-learning platform.. With 1000 employees, Babbel is headquartered in Berlin (Babbel GmbH) and has an office in New York City, operating as Babbel Inc. [5] Babbel's app is available for web, iOS and Android offering lessons in 14 languages.
Rosetta Stone Inc. is an American education technology software company that develops language, literacy and brain-fitness software. Best known for its language-learning products, in 2013, the company expanded beyond language into education-technology with its acquisitions of Livemocha, Lexia Learning, Fit Brains, and Tell Me More. [1]
Beelinguapp's creator, David Montiel, born in Mexico and located in Berlin, Germany, had been having difficulties reading texts and listening to audio books in German.When confronted by a word he still did not know, he realized it was too much of a problem to look for it in the dictionary and figure out which of the definitions suited better in the text.
Drops is a language learning app that was created in Estonia by Daniel Farkas and Mark Szulyovszky in 2015. [1] It is the second product from the company, after their first app, LearnInvisible, had issues in retaining a user's engagement over the required time period. [2]