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Vlambeer developed Radical Fishing, an Adobe Flash-based game where a fisherman sits in a boat and casts his line into the water, pulls up fish into the air, and shoots them with a gun. [1] It was built to take "everything good" from habit-forming browser games without artificially extending its length just to hook players. [9]
Splashy Fish is a 2014 mobile game for Apple iOS, Android and Windows Mobile developed by redBit games. The object of Splashy Fish is for a fish controlled by the player to swim through as many obstacles as possible without falling to the bottom of the sea.
How Fish Is Made is a single-player narrative adventure game in which the player controls a low poly sardine, with gameplay limited to flopping around the environment and engaging in dialogue with other fish. [1] The game's expansion, The Last One And Then Another, features gameplay inspired by Katamari Damacy. [2]
In Feeding Frenzy, players control a hungry marine predator intent on munching as many other fish as possible.During the course of the game's 40 levels, they switch off between 5 marine animals, with the last eight levels having them play as Orville the Orca, and the last level being a 'boss battle' against the "Shark King", a great white shark.
Fish Wrangler is a passive fishing browser game played on Facebook or can be played on its stand-alone FishWrangler.com website. Players can cast every 15 minutes to catch various fish from the fictional locations of Farovia, Icelantica, and Roperia. The game was created by Joe Faron.
iParenting Media named Fishdom H2O: Hidden Odyssey one of the Greatest Video Games of 2009. [15] According to the analytics of Sensor Tower, Fishdom was a top game in the category Puzzle&Decorate with around 15.6 million downloads in 2020. [16] The game was ranked 16th on the annual App Store list of the best free games (8th for iPad, 19th for ...