Search results
Results From The WOW.Com Content Network
Ars Magica is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm").
The Ars Notoria (in English: Notory Art) is a 13th-century Latin textbook of magic (now retroactively called a grimoire) from northern Italy.It claims to grant its practitioner an enhancement of their mental faculties, the ability to communicate with angels, and earthly and heavenly knowledge through ritual magic.
The Book of Prayers in John's Flowers of Heavenly Teaching adapts the structure and goals of a work of late medieval ritual magic known as the Ars Notoria. Both works direct the reader through a long and detailed series of fasts and prayers that promise to give the reader knowledge of the liberal arts and improve memory, eloquence and perseverance.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Covenants is a supplement presenting rules and guidelines on how to create a "covenant" (a group or community) of wizards. At the start of an Ars Magica campaign, the characters of all the players at the table are considered to be in the same covenant, so using this book enables the players to act together to design a covenant that best matches the community they all represent.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Stylistically, the music of the ars nova differed from the preceding era in several ways. Developments in notation allowed notes to be written with greater rhythmic independence, shunning the limitations of the rhythmic modes which prevailed in the thirteenth century; secular music acquired much of the polyphonic sophistication previously found only in sacred music; and new techniques and ...
It opens up vast new regions for character and Saga development. Even if you don't play Ars Magica (and this supplement is a strong case for starting), the Order would be a fine addition to virtually any fantasy world. Don't leave your game store without it." [4] Gabbert rated the supplement a 5 out of 5 possible points. [4]