Search results
Results From The WOW.Com Content Network
Relative luminance follows the photometric definition of luminance including spectral weighting for human vision, but while luminance is a measure of light in units such as /, relative luminance values are normalized as 0.0 to 1.0 (or 1 to 100), with 1.0 (or 100) being a theoretical perfect reflector of 100% reference white. [1]
"HCL" designed in 2005 by Sarifuddin and Missaou, which is a transformation of whatever type of RGB color space is in use. [5] HCT with tone as a synonym for luminance is then used within Material Design for its color system, using value ranges of 0–360°, 0–120+ and 0–100%, respectively. [6]
A comparison between a typical normalized M cone's spectral sensitivity and the CIE 1931 luminosity function for a standard observer in photopic vision. In the CIE 1931 model, Y is the luminance, Z is quasi-equal to blue (of CIE RGB), and X is a mix of the three CIE RGB curves chosen to be nonnegative (see § Definition of the CIE XYZ color space).
Starlight overcast moonless night sky [1] 140 microlux: Venus at brightest [1] 200 microlux: Starlight clear moonless night sky excluding airglow [1] 10 −3: 1 millilux: 2 millilux: Starlight clear moonless night sky including airglow [1] 10 −2: 1 centilux: 1 centilux: Quarter Moon 10 −1: 1 decilux: 2.5 decilux: Full Moon on a clear night ...
In order to convert RGB or CMYK values to or from L*a*b*, the RGB or CMYK data must be linearized relative to light. The reference illuminant of the RGB or CMYK data must be known, as well as the RGB primary coordinates or the CMYK printer's reference data in the form of a color lookup table (CLUT).
Luminance is a photometric measure of the luminous intensity per unit area of light travelling in a given direction. [1] It describes the amount of light that passes through, is emitted from, or is reflected from a particular area, and falls within a given solid angle .
Normalized responsivity spectra of human cone cells, S, M, and L types (SMJ data based on Stiles and Burch [1] RGB color-matching, linear scale, weighted for equal energy) [2] LMS (long, medium, short), is a color space which represents the response of the three types of cones of the human eye , named for their responsivity (sensitivity) peaks ...
When n = 1 / 5 , cz = 1, representing the assumption that most scenes have an average relative luminance of 1 / 5 compared to bright white, and that therefore a sample in such a surround should be perceived at its proper lightness. The quantity A models the achromatic cone response; it is colour dependent but for a grey sample ...