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In computer programming, Base64 is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters, limited to a set of 64 unique characters. More specifically, the source binary data is taken 6 bits at a time, then this group of 6 bits is mapped to one of 64 unique characters.
The ASCII text-encoding standard uses 7 bits to encode characters. With this it is possible to encode 128 (i.e. 2 7) unique values (0–127) to represent the alphabetic, numeric, and punctuation characters commonly used in English, plus a selection of Control characters which do not represent printable characters.
This is a list of some binary codes that are (or have been) used to represent text as a sequence of binary digits "0" and "1". Fixed-width binary codes use a set number of bits to represent each character in the text, while in variable-width binary codes, the number of bits may vary from character to character.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Some languages such as Julia include a true 32-bit Unicode character type as primitive. [24] Other languages such as JavaScript, Python, Ruby, and many dialects of BASIC do not have a primitive character type but instead add strings as a primitive data type, typically using the UTF-8 encoding. Strings with a length of one are normally used to ...
The tables below list the number of bytes per code point for different Unicode ranges. Any additional comments needed are included in the table. The figures assume that overheads at the start and end of the block of text are negligible. N.B. The tables below list numbers of bytes per code point, not per user visible "character" (or "grapheme ...
Ascii85, also called Base85, is a form of binary-to-text encoding developed by Paul E. Rutter for the btoa utility. By using five ASCII characters to represent four bytes of binary data (making the encoded size 1 ⁄ 4 larger than the original, assuming eight bits per ASCII character), it is more efficient than uuencode or Base64, which use four characters to represent three bytes of data (1 ...
32 or 64 bits xorshift operations SpookyHash 32, 64, or 128 bits see Jenkins hash function: CityHash [4] 32, 64, 128, or 256 bits FarmHash [5] 32, 64 or 128 bits MetroHash [6] 64 or 128 bits numeric hash (nhash) [7] variable division/modulo xxHash [8] 32, 64 or 128 bits product/rotation t1ha (Fast Positive Hash) [9] 64 or 128 bits product ...