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7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...
The same Good attribute would be considered Poor if you were to roll three minus sides and one blank. The same dice roll can be achieved with six-sided dice, treating a 1 or 2 as [−], a 3–4 as [ ] and a 5–6 as [+]. There are also several alternative dice systems available that use ten-sided dice, coins, or playing cards.
The number rolled on a die or dice. [5] To throw or roll the die or dice. [2] checker US backgammon term for any of the pieces used for playing the game. [8] Also counter, man or stone. cinque. A die roll of five [5] The face of a die with five pips. [5] closed point, closed space. Usually, a point or space that is occupied by two or more ...
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If the lead roller should achieve a result of twenty-one on any of that player's three permitted rolls, the dice pass immediately to the next player in line and the round proceeds as though that player were first to roll. In other words, the first roller is effectively out of danger of losing that round, and the second roller is given the ...
In role-playing games (RPGs) and war games, a saving throw is a roll of dice used to determine whether magic, poison, or various other types of attacks are effective against a character or monster. [1] The term was first used in Donald F. Featherstone's book "War Games". [2]
The custom dice enable the dice having results on two axes; how successful the skill check was, and how lucky the attempt was with other factors–normally only one success on the pass / fail axis is needed to succeed. There are both positive and negative types of dice, which can be added to a roll represent advantages or disadvantages in a ...
Sevens, elevens, and doubles (also referred to as 7/11/2x, sloppy dice [1] or hero [2]) is a drinking game played with two dice. [3] [4] The game can be played with as few as two people, but is usually played in a group of five or more. The object of the games is to roll a 7, 11 or any double. To win the game: remain the last drinker.