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Sesame Street: Elmo's A-to-Zoo is the second of four Sesame Street games targeting the Wii and Nintendo DS to be published by Warner Bros. Interactive Entertainment, with a PC version also available. It was developed by Black Lantern Studios and released in 2010 alongside Cookie's Counting Carnival .
Pages in category "Sesame Street video games" The following 11 pages are in this category, out of 11 total. ... Sesame Street: Ready, Set, Grover!
Logo from 1994 to 1995 as EA Kids. Creative Wonders started out in 1994 as a division of Electronic Arts called EA Kids before renaming to Creative Wonders. [1] Creative Wonders was responsible for creating popular games like the Sesame Street and Madeline series, and took over publishing of "EA 3D Atlas" which had been created by The Multimedia Corporation in London (a BBC company).
Sesame Street: Elmo's A-to-Zoo Adventure is a Sesame Street video game developed by American company Black Lantern Studios, released on October 19, 2010 from Warner Bros. Interactive Entertainment for Microsoft Windows, Wii, and Nintendo DS. [1] It also shared the same release date, developer and platforms as Sesame Street: Cookie's Counting ...
The original prototype of the game, titled Happy Song, was released for Microsoft Windows as part of the Amnesia Fortnight 2012 bundle on November 19, 2012. [1] Microsoft developed and released another Sesame Street game that used the Kinect sensor, Kinect Sesame Street TV, in 2012.
The game was published by Mattel Media in October 1999, and re-released by Encore Software and Sesame Workshop in 2005. Travel with Elmo to recover his lost blanket in Grouchland. Concepts introduced include sharing and friendship, while skills such as problem solving, observation, prediction, and spatial relations are emphasized.
Sesame Street video games (11 P) Pages in category "The Muppets video games" The following 13 pages are in this category, out of 13 total.
The object of Alpha Beam is to help Sesame Street's Ernie pilot a small shuttle, collect fuel tanks (marked by a letter of the alphabet), and return them to his space ship so that he can return to Earth. The game was marketed as a family-friendly game that could teach children pre-reading skills such as identifying and matching letters.