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  2. Monotone polygon - Wikipedia

    en.wikipedia.org/wiki/Monotone_polygon

    Breaking a polygon into monotone polygons. A simple polygon may be easily cut into monotone polygons in O(n log n) time. However, since a triangle is a monotone polygon, polygon triangulation is in fact cutting a polygon into monotone ones, and it may be performed for simple polygons in O(n) time with a complex algorithm. [6]

  3. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    A monotone polygon can be split into two monotone chains. A polygon that is monotone with respect to the y-axis is called y-monotone. A monotone polygon with n vertices can be triangulated in O(n) time. Assuming a given polygon is y-monotone, the greedy algorithm begins by walking on one chain of the polygon from top to bottom while adding ...

  4. Art Gallery Theorems and Algorithms - Wikipedia

    en.wikipedia.org/wiki/Art_Gallery_Theorems_and...

    It has 10 chapters, whose topics include the original art gallery theorem and Fisk's triangulation-based proof; rectilinear polygons; guards that can patrol a line segment rather than a single point; special classes of polygons including star-shaped polygons, spiral polygons, and monotone polygons; non-simple polygons; prison yard problems, in ...

  5. Art gallery problem - Wikipedia

    en.wikipedia.org/wiki/Art_gallery_problem

    In decision problem versions of the art gallery problem, one is given as input both a polygon and a number k, and must determine whether the polygon can be guarded with k or fewer guards. This problem is ∃ R {\displaystyle \exists \mathbb {R} } -complete , as is the version where the guards are restricted to the edges of the polygon. [ 10 ]

  6. Simple polygon - Wikipedia

    en.wikipedia.org/wiki/Simple_polygon

    The convex hull of a simple polygon can also be found in linear time, faster than algorithms for finding convex hulls of points that have not been connected into a polygon. [6] Constructing a triangulation of a simple polygon can also be performed in linear time, although the algorithm is complicated.

  7. Point location - Wikipedia

    en.wikipedia.org/wiki/Point_location

    A monotone planar subdivision with some monotone chains highlighted. A (vertical) monotone chain is a path such that the y-coordinate never increases along the path. A simple polygon is (vertical) monotone if it is formed by two monotone chains, with the first and last vertices in common. It is possible to add some edges to a planar subdivision ...

  8. Talk:Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Talk:Polygon_triangulation

    Delaunay triangulation is a completely different problem from polygon triangulation; it is a form of point set triangulation. And linear average time algorithms for Delaunay triangulation of random inputs have been known for a very long time; see e.g. Bentley, Jon Louis; Weide, Bruce W.; Yao, Andrew C. (December 1980), "Optimal Expected-Time ...

  9. Two ears theorem - Wikipedia

    en.wikipedia.org/wiki/Two_ears_theorem

    Repeatedly finding and removing a mouth from a non-convex polygon will eventually turn it into the convex hull of the initial polygon. This principle can be applied to the surrounding polygons of a set of points; these are polygons that use some of the points as vertices, and contain the rest of them. Removing a mouth from a surrounding polygon ...