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The term bit length is technical shorthand for this measure. For example, computer processors are often designed to process data grouped into words of a given length of bits (8 bit, 16 bit, 32 bit, 64 bit, etc.). The bit length of each word defines, for one thing, how many memory locations can be independently addressed by the processor.
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most bitwise operations are presented as two-operand ...
A bit array (also known as bitmask, [1] bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure . A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly.
Writing the first bit transmitted (the coefficient of the highest power of ) on the left, this corresponds to the 9-bit string "100000111". The byte value 57 16 can be transmitted in two different orders, depending on the bit ordering convention used. Each one generates a different message polynomial ().
It is thus equivalent to the Hamming distance from the all-zero string of the same length. For the most typical case, a string of bits, this is the number of 1's in the string, or the digit sum of the binary representation of a given number and the ℓ₁ norm of a bit vector. In this binary case, it is also called the population count, [1 ...
Given a list of symbols sorted by bit-length, the following pseudocode will print a canonical Huffman code book: code := 0 while more symbols do print symbol, code code := (code + 1) << ((bit length of the next symbol) − (current bit length)) algorithm compute huffman code is input: message ensemble (set of (message, probability)).
An Adler-32 checksum is obtained by calculating two 16-bit checksums A and B and concatenating their bits into a 32-bit integer. A is the sum of all bytes in the stream plus one, and B is the sum of the individual values of A from each step. At the beginning of an Adler-32 run, A is initialized to 1, B to 0.
A code is non-singular if each source symbol is mapped to a different non-empty bit string; that is, the mapping from source symbols to bit strings is injective.. For example, the mapping = {,,} is not non-singular because both "a" and "b" map to the same bit string "0"; any extension of this mapping will generate a lossy (non-lossless) coding.