When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  3. Unreal Engine 3 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_3

    Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games.Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code.

  4. Unreal Engine 2 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_2

    The rendering code for UE2 was completely reworked from UE1 and made use of new hardware and graphics APIs such the GeForce 3 series. [10] While UE1 was released before the development of mainstream GPU hardware and only employed software rendering in its initial version, UE2 was designed with GPU acceleration in mind from the beginning.

  5. Template:Syntaxhighlight - Wikipedia

    en.wikipedia.org/wiki/Template:Syntaxhighlight

    Simple wrapper around the syntaxhighlight tag to show syntax-highlighted text. Unlike syntaxhighlight, text that does not fit on the screen will be wrapped. Template parameters [Edit template data] Parameter Description Type Status code code 1 The code that will be displayed Content required lang lang 2 The language of the code Default text String suggested border border Set this to "no" to ...

  6. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Basically, object code for the language's interpreter needs to be linked into the executable. Source code fragments for the embedded language can then be passed to an evaluation function as strings. Application control languages can be implemented this way, if the source code is input by the user. Languages with small interpreters are preferred.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The SDK is bundled with many Source games Source 2: C++: 2015 Lua: Yes 3D Windows, macOS, Linux, Android, iOS [11] Dota 2 (port), [12] The Lab (limited), Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, Deadlock: Proprietary: The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's ...

  8. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  9. List of proprietary source-available software - Wikipedia

    en.wikipedia.org/wiki/List_of_proprietary_source...

    This is a list of proprietary source-available software, which has available source code, but is not classified as free software or open-source software. In some cases, this type of software is originally sold and released without the source code , and the source code becomes available later.