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Zelda II: The Adventure of Link [a] is an action role-playing game developed and published by Nintendo.It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda.
Game Informer considered Dark Link in The Adventure of Link as one of the top ten best Zelda boss fights, describing it as, "a notoriously difficult battle". [49] Den of Geek praised Dark Link in Ocarina of Time as one of the series' most creative battles as his counter moves force the player to try different methods to defeat him. [50]
In-game content, marketing material, and developer statements once partially established a timeline of the released installments: the original The Legend of Zelda was followed by Zelda II: The Adventure of Link as a direct sequel, which takes place several years later; [49] [50] A Link to the Past is a prequel to the previous two games, [51 ...
"The Adventure of Link plays out in a two-mode dynamic. The overworld, the area where the majority of the action occurs in other The Legend of Zelda games, is still from a top-down perspective, but it now serves as a hub to the other areas. Whenever Link enters a new area such as a town, the game switches to a side-scrolling view.
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To complete the adventure, Link must defeat his doppelgänger Dark Link to awaken sleeping Zelda. [42] A Link to the Past (1991) recreated Link in a 16-bit colour palette for the Super Nintendo Entertainment System, with the unusual characteristic of pink hair. [40] By contrast, the game manual depicts Link as a tall blond character.
The original usage of the phrase in Zelda II: The Adventure of Link "I am Error" is a quote from the 1987 video game Zelda II: The Adventure of Link. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is Ore no na wa Erā da… (オレノナハ エラー ダ…
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