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Six-number games historically are the most popular kind of lottery in the U.S., although "5+1" games have grown in popularity, especially with the rise of multi-state games. The Canadian Lotto 6/49 is one of its two national lottery games. Typically, six-number games cost $1 per play. and most are drawn twice weekly, often Wednesdays and Saturdays.
In a typical 6/49 game, each player chooses six distinct numbers from a range of 1–49. If the six numbers on a ticket match the numbers drawn by the lottery, the ticket holder is a jackpot winner—regardless of the order of the numbers. The probability of this happening is 1 in 13,983,816.
Games played with 36 cards may be of considerable antiquity as the standard German card pack reduced to 32 cards during the 19th century (see Dummett 1980). Several of these games are attempts to play the Tarot game of Grosstarock with standard French- or German-suited cards.
Players could choose (or have the terminal select) six numbers for each $1 game. Six numbers were drawn from a pool of 40 numbers. Matching three numbers would win $3, four numbers, $40, five numbers, $500. Matching all six numbers wins $1,000,000, payable in a lump sum; in the unlikely event there were more than five top-prize winners, they ...
Travel-sized version; room for only six guesses Number Mastermind: 1976 6 digits 4 Uses numbers instead of colors. The codemaker may optionally give, as an extra clue, the sum of the digits. Electronic Mastermind (Invicta) 1977 10 digits 3, 4, or 5 Uses numbers instead of colors. Handheld electronic version. Solo or multiple players vs. the ...
3 down extreme – Numbers 1–3 are pre-dropped, leaving numbers 4–9 up. Lucky number 7 – The only number up is 7, and the first person to roll a 7 wins. Unlucky number 7 – A standard game, when a 7 is rolled, the game stops. Against all odds – All odd numbers are up and evens down. Even Stevens – All even numbers are up and odds down.
Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.
500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...