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  2. Spaced repetition - Wikipedia

    en.wikipedia.org/wiki/Spaced_repetition

    Small combines the works and findings of quite a few scientists to come up with five reasons why spaced repetition works: it helps show the relationship of routine memories, it shows the benefits of learning things with an expansion of time, it helps the patient with Alzheimer's dementia keep their brain active, it has a high success level with ...

  3. Kinesthetic learning - Wikipedia

    en.wikipedia.org/wiki/Kinesthetic_learning

    A person learning how to play football learns multiple drills, strategies, and practices scrimmages in order to learn how to work in multiple types of environments. Because no football game is the same, and a person can't know going into a game the exact steps the other team is going to take, open skills are required to become successful.

  4. Visual thinking - Wikipedia

    en.wikipedia.org/wiki/Visual_thinking

    A common assumption is that people think in language, and that language and thought influence each other. [10] Linguistics studies how language is used and acquired.. The strong version of the Sapir–Whorf hypothesis in linguistics states that language determines thought, and that linguistic categories alone limit and determine cognitive categories.

  5. Open-space learning - Wikipedia

    en.wikipedia.org/wiki/Open-space_learning

    Open-space Learning, or OSL, is a pedagogic methodology. OSL is a transdisciplinary pedagogy that is dependent on the use of physically open spaces - in the sense that tables and chairs are absent - and an open approach to intellectual content and the role of the tutor. Participants in OSL, typically but not exclusively, learn in an 'embodied ...

  6. Learning space - Wikipedia

    en.wikipedia.org/wiki/Learning_space

    Learning space or learning setting refers to a physical setting for a learning environment, a place in which teaching and learning occur. [1] The term is commonly used as a more definitive alternative to " classroom ," [ 2 ] but it may also refer to an indoor or outdoor location, either actual or virtual.

  7. Word2vec - Wikipedia

    en.wikipedia.org/wiki/Word2vec

    The CBOW can be viewed as a ‘fill in the blank’ task, where the word embedding represents the way the word influences the relative probabilities of other words in the context window. Words which are semantically similar should influence these probabilities in similar ways, because semantically similar words should be used in similar contexts.

  8. Temporal paradox - Wikipedia

    en.wikipedia.org/wiki/Temporal_paradox

    A bootstrap paradox, also known as an information loop, an information paradox, [6] an ontological paradox, [7] or a "predestination paradox" is a paradox of time travel that occurs when any event, such as an action, information, an object, or a person, ultimately causes itself, as a consequence of either retrocausality or time travel.

  9. Four-dimensionalism - Wikipedia

    en.wikipedia.org/wiki/Four-dimensionalism

    Four-dimensionalists typically argue for treating time as analogous to space, usually leading them to endorse the doctrine of eternalism. This is a philosophical approach to the ontological nature of time, according to which all points in time are equally "real", as opposed to the presentist idea that only the present is real. [2]