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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    The other mode Old School Runescape offers is Deadman Mode. Released on 29 October 2015, [20] Deadman Mode is a separate incarnation of Old School RuneScape which features open-world player versus player combat and accelerated experience rates. If one player kills another, the victor receives a key to a chest letting them loot valuable items ...

  3. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    RuneScape is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. RuneScape was originally a browser game built with the Java programming language; it was largely replaced by a standalone C++ client in 2016.

  4. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    On a single-step or immediate-execution calculator, the user presses a key for each operation, calculating all the intermediate results, before the final value is shown. [1] [2] [3] On an expression or formula calculator, one types in an expression and then presses a key, such as "=" or "Enter", to evaluate the expression.

  5. Charley Varrick - Wikipedia

    en.wikipedia.org/wiki/Charley_Varrick

    Charley Varrick is a crop duster and former stunt pilot with knowledge about explosives. He, his wife, and two others, Al and Harman, rob a bank in rural New Mexico.Al and Charley's wife are killed when the crime turns violent.

  6. CORDIC - Wikipedia

    en.wikipedia.org/wiki/CORDIC

    CORDIC (coordinate rotation digital computer), Volder's algorithm, Digit-by-digit method, Circular CORDIC (Jack E. Volder), [1] [2] Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), [3] [4] and Generalized Hyperbolic CORDIC (GH CORDIC) (Yuanyong Luo et al.), [5] [6] is a simple and efficient algorithm to calculate trigonometric functions, hyperbolic functions, square roots ...

  7. Burst mode (computing) - Wikipedia

    en.wikipedia.org/wiki/Burst_mode_(computing)

    Total throughput increase factor using 4-beat burst mode = single mode latency/(total burst mode latency) = 272/80 = 3.4. Total latency of one 8-beat burst mode = (t initial + t sequential) = 8 + 8x(0.5) = 12 ns For 32 write transactions, required 8-beat transfers = 32/8 = 4 Hence, total latency of 32 write transfers = 12 x 4 = 48 ns