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  2. AC'97 - Wikipedia

    en.wikipedia.org/wiki/AC'97

    AC'97 is supported by most operating systems, such as Windows (starting with Windows 95) and Linux. Under DOS, applications access the sound hardware directly instead of through the operating system, and most DOS applications do not support AC'97. 64-bit versions of Windows 7 and later require a third-party driver for AC'97 support. [9]

  3. Miles Sound System - Wikipedia

    en.wikipedia.org/wiki/Miles_Sound_System

    Miles Sound System (MSS), formerly known as Audio Interface Library (AIL), is a sound software system primarily for video games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output.

  4. Windows legacy audio components - Wikipedia

    en.wikipedia.org/wiki/Windows_legacy_audio...

    KMixer is the Kernel Audio Mixer driver, a part of WDM Audio in Windows 98 to Windows XP which handles the mixing of multiple sound buffers into an output. The tasks performed by KMixer.sys: Mixing multiple PCM audio streams; Format, bit-depth (also known as word-length) and sample-rate conversion; Speaker configuration and channel mapping

  5. List of sound chips - Wikipedia

    en.wikipedia.org/wiki/List_of_sound_chips

    In Game Boy Advance, it's used for Game Boy/Game Boy Color mode and supports software-mixed PCM as a secondary function. [25] Sharp SM8521 1997 1 Game.com: Noise generator Sunsoft: Sunsoft 5B: 1992 3 Famicom cartridge Gimmick! Derivative of Yamaha YM2149F [26] Texas Instruments: SN76477: 1978 1 Space Invaders arcade system board, ABC 80 [27 ...

  6. Intel High Definition Audio - Wikipedia

    en.wikipedia.org/wiki/Intel_High_Definition_Audio

    Intel High Definition Audio (IHDA) (also called HD Audio or development codename Azalia) is a specification for the audio sub-system of personal computers. It was released by Intel in 2004 as the successor to their AC'97 PC audio standard.

  7. Digital audio - Wikipedia

    en.wikipedia.org/wiki/Digital_audio

    Digital audio may be stored in a standard audio file formats and stored on a Hard disk recorder, Blu-ray or DVD-Audio. Files may be played back on smartphones, computers or MP3 player. Digital audio resolution is measured in audio bit depth. Most digital audio formats use either 16-bit, 24-bit, and 32-bit resolution.

  8. Universal Audio Architecture - Wikipedia

    en.wikipedia.org/wiki/Universal_Audio_Architecture

    Another goal of UAA is to provide better support for multi-channel audio in Windows so that, for example, multi-channel WMA Pro audio streams can be played without special driver support. UAA is intended to be a complete replacement for developing WDM Audio Drivers; however, in some cases it may be necessary for an otherwise UAA-compliant audio ...

  9. Sound Blaster - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster

    A year later, in 1988, Creative marketed the C/MS via Radio Shack under the name Game Blaster.This card was identical in every way to the precursor C/MS hardware. Whereas the C/MS package came with five floppy disks full of utilities and song files, Creative supplied only a single floppy with the basic utilities and game patches to allow Sierra Online's games using the Sierra Creative ...