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Soulcalibur: Broken Destiny is a 2009 fighting game developed by Project Soul and published by Namco Bandai Games for the PlayStation Portable.A spin-off of the Soulcalibur series, the game uses many of the features of Soulcalibur IV, including its character customization mode.
Download QR code; Print/export ... Help. Pages in category "Soulcalibur video games" The following 10 pages are in this category, out of 10 total. ... Broken Destiny ...
All games in the series before Soulcalibur III were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including characters, weapons, costumes, art galleries, martial arts demonstrations and involved single-player modes, when compared to the original arcade versions.
In Soulcalibur: Broken Destiny ' s "Gauntlet" storyline, a side story set after the events of Soulcalibur IV, Ivy assists the character Hilde and her party develop a cure for her father's ailment. When told that Cervantes' soul would be required as payment, they attempt to renegotiate, only for Ivy to use the protagonist's back as a chair while ...
Download QR code; Print/export ... Soulcalibur (video game) ... Soulcalibur V; Soulcalibur VI; Soulcalibur: Broken Destiny; Super Smash Bros. for Nintendo 3DS and Wii ...
Soulcalibur: Broken Destiny: Project Soul: PlayStation Portable: 2009 Tales of VS: Namco Tales Studio Matrix Software: PlayStation Portable: 2009 Super Robot Wars Z: Special Disk: PlayStation 2: 2009 Super Robot Wars K: Nintendo DS: 2009 Tekken 6: Bloodline Rebellion: Namco Bandai Games: Arcade, PlayStation Portable, PlayStation 3, Xbox 360: ...
Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other. Note: Games are listed in a "common English title/alternate title – developer" format, where applicable.
Sophitia Alexandra (Japanese: ソフィーティア・アレクサンドル, Hepburn: Sofītia Arekusandoru) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division by designers Aya Takemura and Takuji Kawano, she first appeared in Soul Edge and its subsequent sequels, later appearing in various merchandise related to the series.