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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    After the source code was online four days, CCP issued a DMCA take-down request which was followed by GitHub. [136] Extreme-G 3: 2001 2015 PlayStation 2 Racing game: Acclaim Cheltenham: The source code came into hands of a community member by unknown means around 2015. [137] Eye of the Beholder II: The Legend of Darkmoon: 1991 2021 DOS Role ...

  3. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    first person role-playing video game: GPL-3.0-only: Freeware: United Software Artists In 2013 Amulets & Armor was re-released as freeware on the game's official site and the source code under GPL-3.0-only on GitHub. [150] [151] Work continues for ports to newer systems (Windows, MacOS) and general bug fixes. [152] [153] Ares (now Antares) 1996 2008

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    Stealth game: GPL-3.0-or-later: CC BY-NC-SA: 3D: First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof: 1993 2014 Shoot-'em-up "Do whatever your want" license (public domain) [65] Freeware: 2D: Shoot-'em-up game released for DOS in 1993 by Swiss development group Alpha Helix ...

  5. Marc Miller (game designer) - Wikipedia

    en.wikipedia.org/wiki/Marc_Miller_(game_designer)

    [1]: 63 Miller publishes game designs through Far Future Enterprises at farfuture.net, consulting on various aspects of the game industry through his Heartland Publishing Services, primarily design and production issues. His role-playing games are currently in print through Far Future Enterprises, Mongoose Publishing, and Steve Jackson Games.

  6. Dukes of Hell - Wikipedia

    en.wikipedia.org/wiki/Dukes_of_Hell

    Dukes of Hell was published by Software Doctors, a company shifting into the PBM genre from computers. [1] Vincent J. Manna was the game designer. [2] Reviewer Frank Picone noted that it was a unique PBM game concept at the time but it did not "delve into the occult."

  7. Imagine Software - Wikipedia

    en.wikipedia.org/wiki/Imagine_Software

    Imagine Software produced several very successful games, including Arcadia [4] for the Vic 20 and ZX Spectrum, throughout 1982 and 1983, but some games shipped with serious, game-breaking bugs. The company grew in size through this period, at one point employing upwards of 80 people, a large number for its time, and splashed out large sums of ...

  8. Two Point Studios - Wikipedia

    en.wikipedia.org/wiki/Two_Point_Studios

    Two Point Studios is a British video game developer based in Farnham.It was founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. [2] [3] [4] Carr and Webley had previously worked on titles including Theme Hospital, Black & White, and the Fable series for Bullfrog Productions and later Lionhead Studios, [3] with more alumni from the two companies and Mucky Foot Productions joining.

  9. Mark Skaggs - Wikipedia

    en.wikipedia.org/wiki/Mark_Skaggs

    He also led teams making other games at Zynga including The Ville, Treasure Isle, and the mobile version of Empires & Allies. [citation needed] In 2015, Skaggs left Zynga. He joined India's Moonfrog Labs in 2016 as a game designer and board member, developing mobile games for the Indian market. [13]

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