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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    In January 2022, YoYo Games changed GameMaker Studio 2's numbering scheme so the version corresponds to the year and the month it was released (For example, 2022.1 for January 2022). [59] In April 2022, YoYo Games dropped the GameMaker Studio 2 name in order to match its new version numbering scheme, changing it to simply GameMaker. [60]

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    On 12 July he posted the Game-Maker 3.0 source to GitHub, under the MIT license, [6] suggesting that although people were free to use the code how they liked, "if there is interest in preserving the old games you guys made then porting Game-Maker to modern OSes is the first step."

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  5. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  6. Sierra Entertainment - Wikipedia

    en.wikipedia.org/wiki/Sierra_Entertainment

    October 8, 2008 - Activision announced the closure of the online servers of several older Sierra games on November 1. [47] The Sierra Online division was also closed within that period despite the fact that two more games would be published under that name in 2009. [48] October 13, 2008 - THQ picked up the rights to 50 Cent: Blood on the Sand. [49]

  7. MOVEit - Wikipedia

    en.wikipedia.org/wiki/MOVEit

    MOVEit Cloud was announced in 2012 as a cloud-based file transfer management software. [11] MOVEit Cloud was the first enterprise-class cloud managed file transfer software. It is scalable and can share files system-to-system, with groups, or person-to-person. [12] In 2013, MOVEit clients were released for the iOS and Android platforms.

  8. XCOM Data Transport - Wikipedia

    en.wikipedia.org/wiki/XCOM_Data_Transport

    XCOM is a proprietary file transfer utility previously owned by CA Technologies but since acquired by Broadcom Inc. on 5 November 2018. History

  9. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    The Free edition has WED level editor, the shadow mapping compiler and the game template system that allows 'clicking together' games from prefabricated scripts and components. Scripts are compiled at runtime and there is a watermark on the game screen.