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  2. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.

  3. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    USB storage can be used to store games; this is the only way to store and play Wii U games outside of the internal memory. Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage.

  4. XBMC4Xbox - Wikipedia

    en.wikipedia.org/wiki/XBMC4Xbox

    XBMC4XBox's 10-foot user interface is designed for the living-room TV, and the large icons and text in the graphical user interface allows the user to easily manage most common digital music, video, image, podcasts, and playlists formats from a computer, optical disk, local network, and the internet using an Xbox's game-controller or the Xbox DVD-Kit remote control.

  5. Xbox Live Arcade - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Arcade

    On June 24, 2011 video game website 1UP.com reported that Microsoft was preparing to bring free-to-play games to Xbox Live and said games will include a microtransaction service. [43] The first free-to-play game, Happy Wars , was released on October 12, 2012.

  6. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    While physical modification of the cases (either console or cartridges) is needed to play games from the different regions, in order to play games of different TV systems, a hardware modification is also needed. Region locks could be bypassed using special unlicensed cartridge adapters such as Game Genie. The swapping of cartridge shells also ...

  7. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    Disk image loading is a necessity for most console emulators, as most computing devices do not have the hardware required to run older console games directly from the physical game media itself. Even with optical media system emulators such as the PlayStation and PlayStation 2, attempting to run games from the actual disc may cause problems ...

  8. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  9. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    The game supports cross-platform play across personal computer, Xbox One, and mobile devices, with players normally able to use a single Epic Games account, which may be linked to a platform-specific account, to carry over progress and purchases between any of those platforms; the Nintendo Switch version also works in this same manner.