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The media and entertainment industry's reckoning will continue in 2024 with more layoffs underway. ... sell Complex to live video shopping platform NTWRK in a $108.6 million all-cash deal ...
Jen Glennon resigned her position as editor in March 2024, citing an opposition to G/O Media's desire for the site to deprioritize news and instead focus on producing game guides. [31] In July 2024, it was reported that Kotaku Australia would shut down as part of a cost-cutting effort from third-party publisher Pedestrian Group. [32]
DOGE has been linked to Trump's campaign promises to reduce federal spending, the size and influence of the federal government, and the federal fiscal deficit. [13] Musk was the largest donor in the 2024 United States presidential election, spending over US$290 million in support of Trump and other Republicans, primarily in the final five weeks of the campaign. [14]
G/O Media Inc. is an American media holding company [1] that owns and operates the digital media outlets Kotaku, The Root, The Inventory, and Quartz. [2] [3]It was formed in 2019 after the private equity firm Great Hill Partners purchased two digital portfolios from Univision: Gizmodo Media Group (Gizmodo, Jezebel, Deadspin, Lifehacker, Splinter, The Root, Kotaku, and Jalopnik) and the Onion ...
Last year was catastrophic for employees in some industries. Companies planned 721,677 job cuts, a 98% leap from 2022, according to a report from professional outplacement firm Challenger, Gray &...
Layoffs.fyi, a website that dutifully tracks job cutting, shows that 263,000 tech employees were cut in 2023 alone. Only 11 days into 2024, there have been 24 tech companies that have laid off a ...
2023 saw more layoffs than previous years, with 240,000 jobs cut in the tech industry alone -- a 50% jump from the prior year, according to data from TechCrunch.com. A number of factors led to ...
Some media outlets compared the 2023-2024 layoffs to the video game crash of 1983, when the US video game market collapsed due to an oversaturation of poorly made, low-quality games, causing the video game industry to enter a recession for two years. This has sparked discussions about a potential "second video game crash."