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Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. [2] Players can explore star systems, build ships, mine resources, level up, complete missions, join alliances and battle other gamers.
From the Files of Star Fleet Command. Star Fleet Historical Archives. 1980. Stan and Fred Goldstein, illustrated by Rick Sternbach. Star Trek Spaceflight Chronology 1980-2188. Wallaby Books. 1980. Andrew G. Probert, rendered by David Kimble Star Trek The Motion Picture: 14 Official Blueprints. Wallaby Books. 1984. Shane Johnson.
Star Trek: Starfleet Command, a computer game based on the table-top wargame Star Fleet Battles; Star Trek: Starfleet Command II: Empires at War, the sequel to Starfleet Command and second in the series of real-time space combat games Star Trek: Starfleet Command: Orion Pirates, a stand-alone expansion for the computer game Star Trek: Starfleet ...
Star Trek: Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It was developed by 14° East and Quicksilver Software and published by Interplay Entertainment. It was released in 1999 for Microsoft Windows. It simulates starship operations, ship-to-ship combat, and fleet warfare in the Star Trek universe.
Star Trek Starfleet Command II: Empires at War (known in North America as Starfleet Command Volume II: Empires at War) is the sequel to Star Trek: Starfleet Command and the second in the series of real-time space combat games, developed by Taldren, Inc. and published by Interplay.
USS Enterprise plans, used in Star Trek III: The Search for Spock in a monitor display when the seal on Spock's living quarters is broken. In addition, the manual, along with semi-official blueprints available at the time of the Klingon and Romulan ships, was a major source for the initial designs used for Federation ships for the board game ...
The 1980-to-2188 historical guide Star Trek Spaceflight Chronology posits the Federation as being incorporated at 'the first Babel Interplanetary Conference' in 2087. In books such as the Star Trek Star Fleet Technical Manual and the novel Articles of the Federation, the Federation's founding document is the Articles of Federation.
Federation Commander is largely based on Star Fleet Battles (SFB), and carries over many of its basic rules and game dynamics. It was designed to be a game which would be similar to Star Fleet Battles, but which would provide more ease of learning and playability. It provides a balance between tactical nuance and ease of playability, in order ...
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