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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    The asynchronous workflows are implemented as CE (computation expressions). They can be defined without specifying any special context (like async in C#). F# asynchronous workflows append a bang (!) to keywords to start asynchronous tasks. The following async function downloads data from an URL using an asynchronous workflow:

  3. Asynchrony (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Asynchrony_(computer...

    Asynchronous method dispatch (AMD), a data communication method used when there is a need for the server side to handle a large number of long lasting client requests. [3] Using synchronous method dispatch (SMD), this scenario may turn the server into an unavailable busy state resulting in a connection failure response caused by a network ...

  4. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Several mainstream languages now have language support for futures and promises, most notably popularized by FutureTask in Java 5 (announced 2004) [21] and the async/await constructions in .NET 4.5 (announced 2010, released 2012) [22] [23] largely inspired by the asynchronous workflows of F#, [24] which dates to 2007. [25]

  5. Asynchronous procedure call - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_procedure_call

    A reusable asynchronous procedure is termed Actor. In the Actor model two ports are used: one to receive input, and another (hidden) port to handle the input. In Dataflow programming many ports are used, passing to an execution service when all inputs are present.

  6. Asynchrony - Wikipedia

    en.wikipedia.org/wiki/Asynchrony

    Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with such events Async/await; Asynchronous system, a system having no global clock, instead operating under distributed control Asynchronous circuit, a sequential digital logic circuit not governed by a clock circuit or signal

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In these examples, if N < 1 then the body of loop may execute once (with I having value 1) or not at all, depending on the programming language. In many programming languages, only integers can be reliably used in a count-controlled loop. Floating-point numbers are represented imprecisely due to hardware constraints, so a loop such as

  8. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives.

  9. Callback (computer programming) - Wikipedia

    en.wikipedia.org/.../Callback_(computer_programming)

    The callback technology is implemented differently by programming language. In assembly, C, C++, Pascal, Modula2 and other languages, a callback function is stored internally as a function pointer. Using the same storage allows different languages to directly share callbacks without a design-time or runtime interoperability layer.