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  2. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    Unity, another widely-used engine for VR, also offers extensive cross-platform support and compatibility with multiple VR devices, making it a practical choice for developers focused on wide-reaching VR applications. Unity’s VR development tools and intuitive interface facilitate the creation of immersive environments, allowing developers to ...

  3. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]

  4. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    As of 2018, Unity had been used to create approximately half of the mobile games on the market and 60 percent of augmented reality and virtual reality content, [124] including approximately 90 percent on emerging augmented reality platforms, such as Microsoft HoloLens, and 90 percent of Samsung Gear VR content. [97] Unity technology is the ...

  6. A-Frame (virtual reality framework) - Wikipedia

    en.wikipedia.org/wiki/A-Frame_(virtual_reality...

    A-Frame is an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. [2] It is maintained by developers from Supermedium (Diego Marcos, Kevin Ngo) and Google (Don McCurdy). A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML.

  7. Mixed Reality Toolkit - Wikipedia

    en.wikipedia.org/wiki/Mixed_Reality_Toolkit

    Unity 2020.3.8+ HoloLens 2, Windows Mixed Reality headsets, Meta Quest, SteamVR devices Windows XR Plugin N/A HoloLens, HoloLens 2, Windows Mixed Reality headsets Oculus XR Plugin Unity 2019.3+ Meta Quest, Meta Quest 2 ARCore XR Plugin N/A Android devices (via AR Foundation) ARKit XR Plugin N/A iOS devices (via AR Foundation) OpenVR: N/A

  8. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity's eponymous platform is used to create two-dimensional, three-dimensional, virtual reality, and augmented reality video games and other simulations. [ 9 ] [ 30 ] The engine originally launched in 2005 to create video games, [ 106 ] and was later marketed to other industries, including film and car manufacturing.

  9. ARToolKit - Wikipedia

    en.wikipedia.org/wiki/ARToolKit

    ARToolKit is also available as a plugin for the Unity game engine for example to align a virtual camera within Unity with a real-world camera relative to a tracked marker target and taking care of communicating with the camera. The plugin supports Unity on OS X, Unity on Windows, Unity on Android, and Unity on iOS. [13]