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  2. Random forest - Wikipedia

    en.wikipedia.org/wiki/Random_forest

    Random forests or random decision forests is an ensemble learning method for classification, regression and other tasks that works by creating a multitude of decision trees during training. For classification tasks, the output of the random forest is the class selected by most trees.

  3. Random subspace method - Wikipedia

    en.wikipedia.org/wiki/Random_subspace_method

    An ensemble of models employing the random subspace method can be constructed using the following algorithm: Let the number of training points be N and the number of features in the training data be D. Let L be the number of individual models in the ensemble. For each individual model l, choose n l (n l < N) to be the number of input points for l.

  4. Pattern recognition - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition

    A modern definition of pattern recognition is: The field of pattern recognition is concerned with the automatic discovery of regularities in data through the use of computer algorithms and with the use of these regularities to take actions such as classifying the data into different categories.

  5. Outline of machine learning - Wikipedia

    en.wikipedia.org/wiki/Outline_of_machine_learning

    ML involves the study and construction of algorithms that can learn from and make predictions on data. [3] These algorithms operate by building a model from a training set of example observations to make data-driven predictions or decisions expressed as outputs, rather than following strictly static program instructions.

  6. Pseudoforest - Wikipedia

    en.wikipedia.org/wiki/Pseudoforest

    That is, if c is a constant with 0 < c < 1/2, and P c (n) is the probability that choosing uniformly at random among the n-vertex graphs with cn edges results in a pseudoforest, then P c (n) tends to one in the limit for large n. However, for c > 1/2, almost every random graph with cn edges has a large component that is not unicyclic.

  7. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts.The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1]

  8. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    For infinite trees, simple algorithms often fail this. For example, given a binary tree of infinite depth, a depth-first search will go down one side (by convention the left side) of the tree, never visiting the rest, and indeed an in-order or post-order traversal will never visit any nodes, as it has not reached a leaf (and in fact never will).

  9. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    However, it is a useful algorithm for multiple pattern search. To find any of a large number, say k, fixed length patterns in a text, a simple variant of the Rabin–Karp algorithm uses a Bloom filter or a set data structure to check whether the hash of a given string belongs to a set of hash values of patterns we are looking for: