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Pages in category "Free software programmed in Kotlin" This category contains only the following page. ... This page was last edited on 8 May 2020, at 01:17 (UTC).
Reactive Streams were proposed to become part of Java 9 by Doug Lea, leader of JSR 166 [8] as a new Flow class [9] that would include the interfaces currently provided by Reactive Streams. [5] [10] After a successful 1.0 release of Reactive Streams and growing adoption, the proposal was accepted and Reactive Streams was included in JDK9 via the ...
Kotlin (/ ˈ k ɒ t l ɪ n /) [2] is a cross-platform, statically typed, general-purpose high-level programming language with type inference. Kotlin is designed to interoperate fully with Java , and the JVM version of Kotlin's standard library depends on the Java Class Library , but type inference allows its syntax to be more concise.
Deeplearning4j is open-source software released under Apache License 2.0, [6] developed mainly by a machine learning group headquartered in San Francisco. [7] It is supported commercially by the startup Skymind, which bundles DL4J, TensorFlow, Keras and other deep learning libraries in an enterprise distribution called the Skymind Intelligence ...
Retrofitting is the addition of new technology or features to older systems. Retrofits can happen for a number of reasons, for example with big capital expenditures like naval vessels, military equipment or manufacturing plants, businesses or governments may retrofit in order to reduce the need to replace a system entirely.
Kotlin-class destroyers were Cold War era ships built for the Soviet Navy. The Russian name for this class was Project 56 Spokoiny (Спокойный, "tranquil"). 27 ships were built between 1955 and 1958; they were all decommissioned in the late 1980s.
Rosetta Code was created in 2007 by Michael Mol. [3] The site's content is licensed under the GNU Free Documentation License 1.2, though some components may be dual-licensed under more permissive terms.
The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java.It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL.